using System.Collections;
using System.Collections.Generic;
using UniFramework.Event;
using UnityEngine;

// yooasset初始化完成事件
public class InitYooAssetCompleteEvent : IEventMessage
{
    public static void SendEventMessage()
    {
        var msg = new InitYooAssetCompleteEvent();
        UniEvent.SendMessage(msg);
    }
}
